The London Underground is one of the few places where you’re likely to find me reading adverts, and I bet I’m not the only one (see Lesson 23). Fact of the matter is the Tube is the fastest way to get where you want to go, but the price to pay is higher than the… Continue reading Design for distraction
Category: Interaction design
Bacon sunglasses or how far should we future cast?
I went to see the impossibly crowded opening of the Work-in-progress show at the RCA yesterday and although I really should try to go back, the feeling I got coming out of it was one of being puzzled by what it all meant. Fact is, I’m not sure of RCA’s overall design rhetoric anymore. Durrel… Continue reading Bacon sunglasses or how far should we future cast?
Quote of the day
“The more I read interviews with these rock star designers, the more I realize how out of touch with real design problems these people are. Approaching design solely as style and brand simply perpetuates the notion of Design as transparent and shallow, and if these people continue to serve as the mouthpieces for our industry,… Continue reading Quote of the day
Big a&% table
Thanks Chris.
to&fro
Since I’m involved with way too much technology, leading activities for tinker.it! in London, and helping out Tom with thinking about the future internet of things, I suppose it’s only normal I’m also spending time on technology-light projects as well. I worked on to&fro(muji) with Dave last August and we submitted the idea to the… Continue reading to&fro
100% design finds
As I’m flying to Amsterdam for a few days tomorrow, I had to literally squeeze my london design festival experience in 2 days. Yesterday was dedicated to designersblock and today was 100%design at Earl’s Court. Some nice finds there, still too many tiles, bathroom fixtures and lighting design, and not much interaction design but there… Continue reading 100% design finds
What is interaction design (vol2)
“Interaction design is not about form or even structure, but is more ephemeral–about why and when rather than about what and how.” This really isn’t helping anyone come up with that one liner at a bar in response to the dreaded:”So what do you do?” boxes and arrows.
Pablo Valbuena @ Ars + La Noche Blanco
If you like architecture, illusions and trying to figure out how someone does something: just watch this movie! Go visit him at La Noche Blanco and Ars.
What's interaction design?
via Cafe Press.
Good Night Lamp: progress
Some great progress lately on the Good Night Lamp, go check out the new site with some more details and new fab images. A reason for the update: yours truly might appear in the Annual design review of Surface magazine this fall. Yes, old media! I’m excited nonetheless.