Utah is a response to the Utah teapot, a standard reference object in the computer graphics community. The complexity of the object lies in the different types of curves that make it up, and therefore make it one of the most difficult objects to learn how to build in 3D. The original teapot given by Mz-Tek was rendered as accurately as possible and divided into pieces which were then prototyped using SLS technology (selective laser sintering). The pieces were then painted to make them look as close to porcelain as possible, but in areas which aren’t usually glazed, and ignoring some key areas that should. The ubiquity of this everyday object is forgotten and the object, its process and materials, made to be reconsidered in light of new technologies.