Archive for the ‘Rants’ Category

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Why am I in this handbasket and where are we going?

January 30, 2008

I hope Jimmy will forgive me for the copy-paste.

“My resistance to contributing to blogs in general is that they are by and large vehicles for personal authorship and that participation is ultimately framed and managed by a single authorial voice. Consequently participants tend to get patronized or corrected if they voice dissent or simply toe the line and provide consensual support to common sense statements. I’ve resisted commenting on this blog in particular as the statements and claims posted here police a normative approach to design.”.

I really would like to think I haven’t been policing anything on this blog and that a normative approach is only a starting point for a conversation. I often invite discussion and hardly ever receive it (I don’t consider this blog to be very popular by any standard). I’m interested in a range of things, things I’m usually passionate about and like to rant about often. Design is one of those things. I’d like to think design can change things for the best, has it’s strength and it’s weaknesses in it’s applications and having had one of the best educations there is, I think there is so much potential in how it’s taught.

“Qui ne dit mot, consent” as the french saying goes and I hope that good conversation whether it’s on this platform or in real life (if you’re ever in Hackney drop by) doesn’t always have to be about agreeing with the general state of things.

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Hungry?

January 29, 2008

Reminds me of The Hungries project I was involved in with my friends Dana and Alejandro.

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The year of smaller things

December 28, 2007

I must confess I hardly find the time to keep updated on world events, a sad side-effect of being involved in a startup, manufacturing hell and freelancing at the same time.

Living in navel-gazing London hasn’t made things easier and if anything, for me, 2007 was the first year in a long time when the focus shifted away from the ongoing and evermore subliminal war in Iraq to sad, ridiculous and horrible small human stories.

From Britney Spears’s  embarassing love and hate relationship with a paparazzi-ridden life, to Amanda Knox’s sadistic behavior in jail after a murder only Agatha Christie would have been tempted to write about, to Maddie McCanns sad yet banal disappearance (banal when so many others go missing every day in the UK alone) ending with articles on how to take a good Facebook profile picture, it’s as if we all desperately wanted to forget about bigger issues.

I thought that sustainability would actually lead the way with Al Gore dominating headlines in early spring, but as the months went by, not unlike war and obesity, apathy took over and it slowly became someone else’s problem, or marketing strategy.

Here’s to 2008, the year where hopefully, bigger things will matter again.

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Paranoia Leopardia

December 27, 2007

Has anyone else noticed some creepy similarities between Windows and Leopard in those extremely annoying pop-ups asking something along the lines of:
“This application has been downloaded from the Internet, are you sure you want to open it?”

My answer to this is simple:
Yes, and before this, that was why I was using a Mac in the first place! Because it would trust my judgment as a user, to know what on earth I was doing. Otherwise I probably wouldn’t have upgraded to Leopard in the first place, I would have gone back to my desktop Windows PC. And if this is a way to make it easier for Windows users to switch (because God knows they’re used to popups being part of their lives) then that’s just smoke and mirrors. Switching to Mac is a pain, it _will_ take months of adaptation, but it’s worth it.

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Blogging as an active thing i don't have time for at the moment…

December 19, 2007

I’ve been working a lot and I admit, more than is probably required by your average human. I barely keep on top of email, check the odd flickr photo, haven’t opened my RSS reader in weeks, haven’t done my Xmas shopping and barely managed to squeeze in a haircut after 2 months without one.

I think I need a new generation of portable technology that let’s me keep up with the world when I’m on the go (what do you mean cell phones already do that?).

Give me till saturday and I’ll be back on track I promise!

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Design whassat?

December 10, 2007

I’m slightly baffled at what’s going on in design at the moment. Never more has the term “designer” meant something completely superficial, not so useful, egocentric and unsustainable. And at the same time, in business circles, the term “design” is being hailed as the great solution to a changing economy and market. Has the concept of design diluted itself so much we can’t tell one from the other?

When I was taught industrial design , it was always about problem solving. If the problem wasn’t valid, didn’t affect enough people or the research was poorly done, then the professors would shoot you down. I still feel that’s a great academic approach.

When did design start being about “making a statement”? Is it because it’s easier to think of a general public of “all” as opposed to a public of “some”. Is it because it’s easier to produce just the one piece than to care about bigger production and it’s impact. Is it because designers envy the glamour of art? Is “designer” a new way to say “applied artist”?

I don’t have an answer to these yet… but we should collectively come up with some and quickly if we want to still know what design is supposed to stand for.

A few links that brought this up:
+ Design is the problem by Nathan Shedroff.
++ But is it art? at Intersections07
+++Philippe Starck @ TED.

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Desirable techno-jects

November 6, 2007

(Another set of random ideas about the Internet of things)

Matt likes to show off to me his latest games and Portal got my attention.

If you don’t know the game, pictured above is the “Weighted Companion Cube” that you have to save and move as the game progresses and “take care of”.

It’s really interesting to me that a relationship is encouraged with this virtual object that is in essence, not classically attractive. Building this online relationship of course meant that now there are rumors that the cube will be available in plush for this Xmas.

It’s now becoming apparent that relationships of desire towards “objects” can be first established online, through experience of a game, to then lead to an offline sale and expansion of that relationship in the real world through a very different experience.

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What would jesus buy?

November 4, 2007

This is all getting a bit surreal.

Sustainability, product-based values, product design, desire, China, US, values, and a partridge in a pear tree…

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Free(lance) your mind

October 15, 2007

It makes me chuckle to eavesdrop on people who have pre-conceived ideas of what it’s like to freelance.

“Oh I don’t want a 9-5 job” they say. Yes that’s true, if you freelance you will be working ALL THE TIME if you’re not careful. Most of your time will be spent looking for those “next steps” and your evenings and weekends will be taken over by client work that needs to be done.

Yes you’ll be better paid, but less often and usually not on time.

Regardless of these factors, as I write this post at the end of a shattering day, knowing that the rest of the week will probably kill me as well, I still like being a freelancer. But it’s definitely not for everyone.

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Is web2.0 useful to businesses?

October 3, 2007

Before attending thishappened last night I was invited by Garrick Jones to attend an informal discussion on web2.0 hosted at the Hospital, a very chichi private club in Soho.

Nothing could have been more further away from how I thought businessmen perceive the value of the now 3 year old term. I should have known better, of course and quickly recalled a client who asked me last year to produce a document on the business value of growing a community online. le sigh.

Here are some answers to parts of that conversation that stood out for me, since the conversation was pretty much taken over by 4 quite aggressive, serious types in a room of 20 sheepish looking observers (i’d kill to know who on earth these people were!).

1. The future of the web is NOT in paying people for their time.

That’s called work. People interact online because it’s fun, they learn stuff, they laugh, they read and educate themselves about the world, and they can meet new people in ways noone would have thought possible. Oh, and Second Life is not a good example of monetisation on the web (WoW is much better at it).
Paying contributors for their time and effort has proven to be an unsuccessful model (check out some thought about this on theWealth of Networks Chapter 4, an article in the O’Reilly radar, and the founder of wikitravel). A vivid example is why, Yahoo answers won against Google answers.

2. Facebook, mySpace, Second Life and Boingboing aren’t the only things online.

These 4 were the most used examples during the entire conversation ( a gentleman from Nokia mentioned Get Satisfaction which was the only new example) and I do not think they represent the spectrum of web2.0 interactions.

3. Stop thinking the Internet is just a dump.

Not unlike a huge library where people don’t put the books back where they left them, the web is full of information which isn’t relevant to EVERYONE but to SOME. Live with that and leave it alone. Not everything is meant to be organised and controlled. Again think word “fun”.

4. Web2.0 can be stronger than corporations, even the online corporations and if you don’t take control of your company’s voice online, you can be sure someone else will.

I have 2 words for you as worthy examples:HD-DVD and Crapwest. If you don’t want something like this to happen to your company every time you piss people off, take part in the conversation online, the worst thing that can happen is that people will challenge you to offer better services.

So in short web2.0 is immensely useful to businesses if they’re wiling to dig a little deeper than the Facebook “you have a new message” emails. (yes someone did refer to that as an example of web2.0 interactions!)

I won’t even try to address some of the silli comparisons to traditional warlord models that were brought up and I wish I had stayed longer talk through some of these points with people, but I had to dash off to a much lovelier crowd in Shoreditch.